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- Generics are similar to ―templates in C++.
- A generic is an identifier, which automatically identifies the data type of a variable.
- This is designed to represent a particular data type, during an object life time or a method execution.
Two types of generics.
- Representing a data type during an object life time.
- Representing a data type during the method execution time.
- Its name must be defined as class name.
- It' name must be started with "~" character.
- Access modifier can‘t be specified for this.
- No arguments.
- No return value.
- Destructor overloading is not possible. That means multiple destructors can't be defined inside of a class.